The gameplay is dungeon crawling typical of its era, with an overhead viewpoint and turn-based battles. The one distinguishing feature is in the predictability of the battles: all of the enemies, even the bosses, are unable to use spells, items, or special moves of any sort, and are restricted to performing a normal attack each turn. Furthermore, neither enemies nor player characters can miss with attacks, and there are no critical hits aside from certain weapons which unleash spell attacks on random turns. This leaves the enemies' choice of target for each of their attacks as the one element of uncertainty in battles.
Cosmic Fantasy 2 Turbo Grafx Sealed
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